Following up one of the most acclaimed roguelikes ever made is a thankless task, but Supergiant Games has never been a studio that plays it safe. Hades II swaps Zagreus for Melinoë, the underworld for a witch’s fight against the Titan of Time, and somehow manages to feel both instantly familiar and meaningfully different from its predecessor.
🔮 The Verdict
★★★★☆ 9.1 / 10
A worthy successor that expands the formula with dual-wielded builds, familiars, and a witchier, more mystical tone — without losing what made the original addictive.
Melinoë and the Weight of Being the Chosen One
Where Zagreus’s story was about a rebellious son trying to escape his father’s underworld, Melinoë’s is about duty — she’s been raised her entire life for one purpose: kill Chronos, the Titan who nearly wiped out her family and now controls time itself. That framing gives Hades II a slightly heavier emotional register than the original, and the game leans into it through a genuinely excellent supporting cast, many of whom are the same beloved Olympians from the first game viewed through a new lens, alongside compelling newcomers like Hecate, Melinoë’s stern but caring mentor.
Combat: Familiar Bones, New Muscle
The core Hades loop — dash, attack, special, cast, all woven into build-defining Boons from the gods — remains as tight and responsive as ever, but Hades II adds meaningful new wrinkles. Dual-wielding weapons that can be swapped mid-run on the fly opens up hybrid builds that weren’t possible in the original. Melinoë’s Omega abilities, powerful charged versions of her basic moves, add a rhythm-based risk-reward layer to combat that rewards patient players willing to hold a charge in the middle of a chaotic room. Familiars — small companion spirits you level up over time — add a persistent meta-progression layer that gives even “failed” runs a sense of forward momentum.
“Every ‘bad’ run in Hades II still feels like it fed something — a relationship, a familiar, a piece of the map. Nothing is ever truly wasted.”
The Overworld Hub: A New Kind of Home Base
Rather than the static Underworld house of the first game, Hades II gives you a witch’s crossroads that grows more elaborate as you progress — new rooms, new NPCs, and cooking and gardening minigames that, while optional, add a surprisingly cozy counterweight to the brutal roguelike loop. It’s a smart structural choice that gives quieter narrative beats room to breathe between white-knuckle combat runs.
Art and Sound, Unsurprisingly Excellent
Supergiant’s reputation for audiovisual polish holds up completely. The hand-painted art style has a slightly more painterly, folkloric quality than the original’s sharp Greek-mythology-as-comic-book aesthetic, matching the game’s witchier themes. Darren Korb’s score, once again, is one of the best original soundtracks in gaming — a mix of driving rock riffs for combat and haunting acoustic motifs for the quieter hub scenes.
PC Performance and Early Access Evolution
Hades II’s technical performance on PC has been rock solid throughout its development, running smoothly even on modest laptop hardware without dedicated graphics — a real strength given Supergiant’s stylized, sprite-and-2D-lighting approach that doesn’t lean on demanding ray tracing or high-poly assets. Controller and keyboard-and-mouse support are both excellent, load times are near-instant on any SSD, and Steam Deck compatibility is essentially flawless, making this one of the most accessible “PC-first” games on the market regardless of your rig’s power. Regular content updates throughout its development cycle have added new bosses, weapons, and story chapters at a steady clip, a continuation of Supergiant’s transparent, community-responsive approach to shaping the game before full release polish.
Pros and Cons
| Pros | Cons |
|---|---|
| Dual-wielding and Omega moves meaningfully deepen combat | Some builds still noticeably outperform others |
| Exceptional art direction and one of gaming’s best scores | Story pacing can feel slower than the original for some players |
| Runs beautifully even on low-end PC hardware | Hub minigames, while charming, are inessential padding for some |
| Familiar system adds satisfying long-term progression | Newcomers may want to play the original first for context |
Final Thoughts
Hades II isn’t just more Hades — it’s a considered evolution of a genre-defining formula, with just enough new mechanical texture to justify its existence beyond nostalgia. For PC players, especially those on modest hardware or hybrid setups like the Steam Deck, it’s one of the most polished and rewarding roguelikes available today.

